Rolls & Rolls - Epic Seven Review! (2024)

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Dailies Events

There is a morale system for these kinds of map too, the lower your morale, the more damage your team takes and they do less damage as well. Morale can be lost by doing various actions such as moving around the map or fighting enemies. It also can be gained, by camping. Camping is only available at crossroads, and can only be done once per exploration. Camping allows you to talk to your units, ask various questions to them, and depending on their answer and the units you have in the team, can affect the morale, either positively or negatively.

There are other common modes such as Arena and Expeditions. For Arena, its the generic system, where you fight against AI-controlled enemies. There is a catch though, There is a certain point in the battle where your team will get damaged, for something called a “Attacker Penalty”. I’m not really sure how it activates, but I think if the Arena match drags on to a certain turn, it’ll trigger it. There’s obviously a Arena meta, but I’ve not delved too deep into it to know much, but it seems that there are good units that are 3*s and 4*s, so its not all 5* domination.

Expeditions wise, there is nothing super unique about it, but each character have some kind of passive bonus for certain kinds of expeditions, so just using a one-size-fits-all team for expeditions might not be the best option. Another good thing is that the characters that are currently out on expeditions can still be used for battle, so you can rest easy sending your main team out.

Dungeons wise there is a few. There’s the daily rotational dungeon, which gives awakening ingredients. Abyss, which is the game’s tower (There’s a specific term for this but I just can’t remember it at the moment), higher you go the harder it gets. There’s Hunt, which I relate it to Monster Hunter. You choose between Wyvern (Fire), Golem (Earth), Banshee (Water) to hunt, and after the battle you’ll get crafting materials and/or equipment. Labyrinth, as I’ve explained earlier. And lastly Challenge, I’ve not unlocked it as of now but I’ll update this section after I unlocked it, but it seems like it’s a way to obtain exp fodder for equipment and artifacts.

Guilds are in the game as well. Nothing much as of yet besides the usual check in, get free stuff, donate stuff to your fellow guild mates, and use guild points to buy stuff kind of thing. Hoping that there will be something along the lines of guild battles or guild wars, something the whole guild can do together.

Dailies

It has the normal daily missions you’ll expect to find. Doing daily dungeons, doing a daily summon, doing quests. By completing all seven daily missions, you’ll get a small amount of premium currency. There is a reputation system in place though, every mission you complete will net you some reputation points, and when you reach a certain amount, you’ll get bonuses, those bonuses will scale up more and more according to the amount of reputation you have, and as of now I’m not sure of the cap, if there is even one. It’s kind of a nice thing, encourages people to do dailies.

Events

It just came out! So I’m not going to comment too much about this topic, since I’m not too sure of the direction it will go and I haven’t played the Korean server. I know there’s limited time gachas, and I’ve seen a bit of the Yuna’s event. But what we have here right now on the Global/Asia server are the launch events. Some people might not like the UI for events, like for me I didn’t even know there were launch events with stuff to collect till I clicked on the banner. I thought the event related stuff would be under “Reputation” aka the quest tab (Looking back, might be a bit silly of me but oh wells). Anywho, the events running right now gives resources daily by doing simple stuff in game that you’ll definitely be doing by just playing the game. Such as using energy, gold or just flat out completing all the daily missions. There’s also an additional check in project that the game doesn’t really inform you about, you’ll actually have to click the “Support Project” banner in the main screen and then click the “Complete” button to actually get the reward. That’s why I feel it might be a bit confusing to new players, adding an event icon on the UI on the main screen would have helped.

Rolls & Rolls - Epic Seven Review! (2024)
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